Background: Damage Control is a two player cooperative symbol matching game where players must connect different buttons together to fix an alien spaceship traversing an asteroid field. The game was made for BVW by my round three team in a week with the theme of "fun" and Makey-Makey platform. We build a physical prop for the game with 8 large panels to hold the 16 buttons.
Symbol Design: This game required a unique set of 16 symbols to represent each button. I wanted the group of symbols to feel alien and cohesive, but different enough so players could distinguish between them. I put together concept art of 40 different symbols. Then we narrowed it down to a final group of 16 which the other artist on the team made in illustrator.
Here is the concept art along with the finished symbols: